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High School

What high school courses should you take if you're interested in this career? Get your answers from the Arts, Audio-Video Technology and Communications cluster Visual Arts pathway.

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It is difficult to break into the world of comics. There are far more eager comic illustrators than audiences for their comics, so many people who try their hand at this industry meet with disappointment. It's the reality of the business.

But there are a number of ways to improve your odds. With a balance of talent, ambition, business savvy and an informed strategy, your chances of becoming the next star of the comic world are much better.

"If you're good enough and you have stamina and it's really what you want to do, you will get there," says Superman illustrator Jon Bogdanove.

If you're the kind of person who likes to do things for yourself, publishing your own comics might be the way to go.

"I like working on my own -- being in charge from start to finish. It's a great feeling looking at a comic book in a shop and knowing you have been responsible for it from beginning to end," says illustrator Jenny Frank.

Frank says there are basically three steps to self-publishing. First, complete two comic books in a series and make clean photocopies of them to send to distributors. Send the photocopies to the distributors and ask them to include an advertisement of your work in the next catalogue they send to retailers.

If the distributor decides to showcase your comics, retailers will order the comic. Take the originals of your comic book and the retailer's orders to a printer and order the appropriate number.

It sounds pretty straightforward, but every step requires money. Th is can complicate matters. If you have savings or someone to help you out, money won't be a problem -- otherwise, you have work to do.

The first step to success in the comics industry is developing your art skills. This can mean anything from working with other comic artists to going to art school or simply spending a lot of time drawing and trying different styles.

"Draw like crazy, and especially draw from real life," says illustrator Mike Cherkas. "Take life drawing courses and, if possible, anatomy for artists classes.

"And if they want to be a superhero artist, look at superhero comics only for inspiration. But don't copy the current crop of superhero artists for technical know-how, since it looks like a huge number of these guys working today have never looked at a human anatomy book."

It's not essential to be formally educated, says Bogdanove. "But if you're not formally educated, it is somewhat essential to be educated by life." He agrees that learning to draw from a variety of artistic styles (not just comics) is a good way to go.

Once you feel comfortable with your style and the quality of comics you can produce, your next step is to create a portfolio.

"A portfolio is an artist's version of a resume," says Frank. "It shows the best of what you've done and what you're capable of doing."

A comic illustrator's portfolio should be anywhere from eight to 12 pages long and should contain a range of your best work. Of course, you won't want to chance sending your original portfolio to anyone, so it's a good idea to keep very good photocopies around.

After your portfolio is ready, you're ready for business. Be prepared to be business-like by this point, because competition is stiff.

"If you want to have fun and just put out a few comics for your friends to see, it's fine to be as casual as you want. If you want to make a living at this, you've got to be professional," says Jeff Mason. He is the editor of Indy Magazine.

Most people who get into the comics business set working for a big-name label like Marvel or DC Comics as their ultimate goal. However, there are also a number of mid-sized and smaller publishers to consider.

Be prepared to make a lot of submissions. If at first you don't succeed, try, try again. There are hundreds of comics publishers out there, and experts say even the best comics illustrators get overlooked from time to time, so keep trying.

Utah illustrator Steve Addlesee says comic book conventions are another way to get noticed by publishers. They're also a great opportunity to meet other illustrators and see what kind of comic books have become successful over the past year.